Dec 9, 2011
Speaking of art, have you ever played a beautifully artistic video game and wished you could live there, if only for a couple of hours? So have a lot of people, apparently. Just look at all of the Hollywood action movies that have been based on video games, and you’ll see it’s not a rare phenomenon when a game makes its way to box office glory. Most of these movies are pretty awful, and they don’t do justice to the art work of the games by which they were inspired — especially when a conversion from animation to live action is attempted.
Take Tomb Raider, for example. While few people will argue with having to watch Angelina Jolie run around in tight fitting t-shirts and very short short-shorts performing super-human feats of athletics while outsmarting her adversaries left and right, you have to admit the movie was really bad. Maybe even bad enough to make you wonder how in the world it made the leap from video game to the big screen. What does it take for this conversion to happen? Why do people seem unable to resist trying this out, and what makes most them epic fails? I mean, you’ve got your home security team watching your back, so why even go there? Here’s an infographic that might clear a few things up:

